At the Open Day of CKC Zoetermeer on May 21th, the Digital Art Lab team launched their self-developed dancing game Break-it-down. The objective of the game is to exactly copy dancemoves that are shown on the screen. To monitor the movement of the players the game uses two Wii-controllers, that players attach to their arms.

The game was very popular at the Open Day, a lot of youngsters stayed around at the Lab to break the latest high score or to dance along with the other players. For a special video of the Digital Art Lab at the Open Day, please click here.

Just before Queensday, two projects of The Patching Zone were awarded a 'Best Practice' award by Virtueel Platform (sectorinstitute for E-culture). According to their own website, Virtueel Platform gives these awards to the 'most innovative and inspiring new media products in arts, culture and society'. The two winning projects are: Go-for-IT! and Plantas Parlantes.


Our Recycle-X team has created a manual in which they share their experience with sustainable living and community thinking. If you want to download this manual, please click here.

Coming September The Patching Zone will be represented at the ISEA 2011 in Istanbul. The workshop proposal 'A weird/wonderful street fair' from Digital Art Lab is accepted for ISEA.

On January 1st, The Patching Zone founder Anne Nigten will be appointed as a parttime professor for Popculture, innovation and sustainability at the Hanzehogeschool/Minerva in Groningen.


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